As the world of technology that is rapidly changing, we need to teach students to have both ICT skills in terms of using a range of software and also computing skills in terms of learning how computers work and are coded.
- Matilda: Learning to learn in computing: It is essential that students learn how to use computers safely in the digital age. Students learn how to use the internet and social media both safely and within the law and how to look after their own security online.
- Digital Literacy: This scheme of work gives learners a hands on experience of key Information Technology skills through the use of Microsoft Office. They will learn to select and use multiple applications for work related learning such as writing a letter of application, presenting a persuasive powerpoint for year 6 transition and using excel formulae to create graphs based on data surveys.
- Creating Games in Kodu: Students learn basic coding and sequencing in graphic language to build a games environment. In year 8 this coding will be further extended using the textual language of Python.
- Environmental project: Publishing websites: Using the school’s learning platform the students will learn to re-use, revise and repurpose digital artefacts to create a website on environmental issues of their own choice.
- London project: Ingenious Inventions – In this scheme of work students will design and create a virtual new invention that will model a physical system to solve a real-world problem. They will use Scratch 2.0 to create a simulation of the invention.
- Patterns: PC Basics – Designed to teach students the basics of computers and how they work. Students will learn the hardware and software components that make up computer systems and networks.